14 de julho de 2012

Abyss Rising – SPOILER Completo

  • Data de Lançamento no OCG: 21 de Julho de 2012;ABYR-BoosterJP

  • Carta da Capa: Number C32: Shark Drake Vice

  • Cada pack virá com 5 cartas;

  • Cada box virá com 30 packs;

  • Tamanho Total do Set: 80 cartas, incluindo:

    • 1 Holographic Rare

    • 5 Ultimates Rares

    • 5 Ultra Rares

    • 9 Super Rares

    • 18 Rares

    • 44 Commons

    • 4 Normal Rares

  • Características:

    • Inclui muitas das últimas cartas do anime Yu-Gi-Oh! Zexal;

    • Inclui mais cartas Number;

    • Inclui cartas usadas por Yuma Tsukumo, Reginald Kastle, V, Tron e Gauche;

    • Introduz os archetypes Heraldic Beast e Mermail ao OCG;

    • Introduz muitos suportes e membros dos archetypes Gagaga, Heroic, Magical, Spellbook, Madolche, Nimble, Penguin e Ice ao OCG;

    • Introduz os primeiros suportes para o archetype Abyss;

    • Introduz suportes para os monstros WATER;

Comercial exibido no Japão ^^

SPOILER ABAIXO!


GagagaKaiser-ABYR-JP-OP

ABYR-JP001 Gagaga Kaiser 「ガガガカイザー」 Rare
EARTH/Warrior - Effect/3/1800/600
This card cannot attack if you control no other "Gagaga" Monster. Also, once per turn, you can activate this effect by removing from play 1 Monster from your Graveyard. The Level of all "Gagaga" Monster you control becomes the Level of the Monster, that was removed from play for the activation of this effect. This card cannot be used as Synchro Material Monster.

BullBlader-ABYR-JP-OP

ABYR-JP002 Bull Blader 「ブルブレーダー」 Rare
EARTH/Warrior - Effect/4/1600/1200
Activate this effect during either player's turn, when an attack is declared involving this card and an opponent's Monster. Battle Damage to both player from this battle becomes 0, and after Damage Calculation, that opponent's Monster is destroyed.

AchachaSwordFighter-ABYR-JP-OP

ABYR-JP003 Achaacha Chanbara 「アチャチャチャンバラー」
FIRE/Warrior - Effect/3/1400/400
Activate this effect when the effect of a Magic, Trap or Effect Monster Card is activated that inflicts Damage. Special Summon this card from your hand, and inflict 400 Damage to your opponent's Life Points.

300px-Mogumole-ABYR-JP-OP

ABYR-JP004 Mogumole 「モグモール」
EARTH/Beast - Effect/2/800/800
When this card on the field is destroyed and sent to the Graveyard, you can Special Summon this card from your Graveyard in face-up Defense Position. The effect of "Mogumole" can only be used once per duel.

300px-Grandran-ABYR-JP-OP

ABYR-JP005 Grandran 「グランドラン」
EARTH/Rock - Effect/4/0/1400
If your opponent controls a Xyz monster, you can Special Summon this card from your hand in face-up Attack Position.

TripodFish-ABYR-JP-OP

ABYR-JP006 Tripod Fish 「トライポッド・フィッシュ」
WATER/Fish - Effect/3/300/1300
When this card is successfully Special Summoned from the Graveyard, you can activate this effect by selecting 1 Fish-, Sea-Serpent or Aqua-Type monster on the field. Increase the selected monsters Level by 1.

300px-DeepSweeper-ABYR-JP-OP

ABYR-JP007 Deep Sweeper 「ディープ・スィーパー」
WATER/Fish - Effect/4/1600/1300
You can tribute this card: Select 1 Spell or Trap Card on the field and destroy it.

300px-HeroicChallengerExtraSword-ABYR-JP-OP

ABYR-JP008 Heroic Challenger Extra Sword 「H・C エクストラ・ソード」
EARTH/Warrior - Effect/4/1000/1000
An Xyz Monster that has this card as Xyz Material gains the following effect: When this Xyz Summon is successful, this card gains 1000 ATK.

300px-HeroicChallengerNightAttackCantera-ABYR-JP-OP

ABYR-JP009 Heroic Challenger Night-Attack Cantera「H・C 夜襲のカンテラ」 Rare
EARTH/Warrior - Effect/4/1200/300
If this card attacks a Defense Position Monster your opponent controls, skip Damage Calculation and destroy that monster immediately.

300px-PlanetPathfinder-ABYR-JP-OP

ABYR-JP010 Planet Pathfinder 「惑星探査車」
EARTH/Machine - Effect/4/1000/1000
You can tribute this card: Add 1 Field Spell Card from your deck to your hand.

SolarWindJammer-ABYR-JP-OP

ABYR-JP011 Solar Windjammer 「太陽風帆船」
LIGHT/Machine - Effect/5/800/2400
If you control no monster, you can Special Summon this card from your hand. The original ATK and DEF of this card Special Summoned this way are halved. Also, this card's Level is increased by 1 during each of your Standby Phases. There can only be 1 "Solar Wind Jammer" face-up on the field at a time.

HeraldryBeastAberconway-ABYR-JP-OP

ABYR-JP012 Heraldic Beast Aberconway 「紋章獣アバコーンウェイ」
WIND/Dragon - Effect/4/1800/900
If this card is in your Graveyard, you can activate this effect by removing from play 1 other "Heraldic Beast Aberconway" from your Graveyard. Select 1 "Heraldic Beast" Monster in your Graveyard and add it to your hand. The effect of "Heraldic Beast Aberconway" can only be used once per turn.

HeraldicBeastBernardsFalcon-ABYR-JP-OP

ABYR-JP013 Heraldic Beast Bernard's Falcon 「紋章獣ベルナーズ・ファルコン」
WIND/Bird - Effect/4/1000/1600
Activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. All Level 5 or higher Monster you control become Level 4.

300px-MermailAbysslinde-ABYR-JP-OP

ABYR-JP014 Mermail - Abysslinde「水精鱗-アビスヒルデ」
WATER/Aqua - Effect/3/1500/1200
If this card on the field is destroyed and sent to the Graveyard, you can Special Summon 1 "Mermail" Monster from your Deck, except a "Mermail - Abysslinde". The effect of "Mermail - Abysslinde" can only be used once per turn.

300px-MermailAbyssgunde-ABYR-JP-OP

ABYR-JP015 Mermail - Abyssgunde 「水精鱗-アビスグンデ」
WATER/Aqua - Effect/3/1400/800
If this card is discarded from your hand to the Graveyard, you can Special Summon 1 "Mermail" Monster from your Graveyard, except a "Mermail - Abyssgunde". The effect of "Mermail - Abyssgunde" can only be activated once ber turn.

300px-MermailAbysshilde-ABYR-JP-OP

ABYR-JP016 Mermail - Abysshilde 「水精鱗-アビスヒルデ」
WATER/Aqua - Effect/3/1300/400
If this card is sent to the Graveyard, you can Special Summon 1 "Mermail" Monster from your hand, except a "Mermail - Abysshilde". The effect of "Mermail - Abysshilde" can only be used once per turn.

300px-MermailAbyssturge-ABYR-JP-OP

ABYR-JP017 Mermail - Abyssturge 「水精鱗-アビスタージ」
WATER/Fish - Effect/4/1700/1100
When this card is successfully Normal Summoned or Special Summoned, activate this effect by discarding 1 WATER monster from your hand to the Graveyard. Select 1 Level 3 or lower WATER monster in your Graveyard and add it to your hand. The effect of "Mermail - Abyssturge" can only be used once per turn.

300px-MermailAbysspike-ABYR-JP-OP

ABYR-JP018 Mermail - Abysspike 「水精鱗-アビスパイク」
WATER/Fish - Effect/4/1600/800
When this card is successfully Normal Summoned or Special Summoned, activate this effect by discarding 1 WATER monster from your hand to the Graveyard. Add 1 Level 3 WATER monster from the deck to your hand. The effect of "Mermail - Abysspike" can only be used once per turn.

300px-MermailAbysslang-ABYR-JP-OP

ABYR-JP019 Mermail - Abysslang 「水精鱗-アビスラング」
WATER/Fish - Effect/4/1200/1800
While this card is face-up on the field, your opponent cannot select other WATER Monster as attack target. Also, while this card is face-up on the field, WATER Monster you control gain 300 ATK.

MermailMegaloabyss-ABYR-JP-OP

ABYR-JP020 Mermail - Megaloabyss 「水精鱗-メガロアビス」 Rare
WATER/Sea-Serpent/7/2400/1900
You can activate this effect during your Main Phase by discarding 2 other WATER Monster from your hand to the Graveyard. Special Summon this card from your hand. When this card is successfuly Special Summoned by this effect, you can add 1 "Abyss" Magic or Trap Card from your deck to your hand. Also, by Releasing 1 face-up Attack Position WATER Monster other than this card, this card can attack twice during this turn's Battle Phase.

300px-LaPendetheMagicalMagician-ABYR-JP-OP

ABYR-JP021 Magical Practitioner La Pende「魔導術士ラパンデ」
WATER/Spellcaster - Effect/1/300/200
When this card is sent to the Graveyard, add 1 Level 3 "Magical" Monster from your Deck to your hand.

300px-ErmitetheMagicalSage-ABYR-JP-OP

ABYR-JP022 Magical Lao-Tse, Ermit 「魔導老子エアミット」
EARTH/Spellcaster - Effect/3/1200/700
While this card is face-up on the field, each time a "Book of Magic" Magic Card is activated, increase the Level of this card by 2, and this card gains 300 ATK.

300px-JustitheMagicalInstructor-ABYR-JP-OP

ABYR-JP023 Magical Instructor, Cisty 「魔導教士システィ」
EARTH/Spellcaster - Effect/3/1600/800
During the End Phase of one of your turns you activated a "Book of Magic" Magic Card, you can activate this effect by removing from play this card on the field. Add 1 LIGHT or DARK Level 3 or higher Spellcaster-Type Monster and 1 "Book of Magic" Magic Card from your deck to your hand. The effect of "Magical Instructor, Cisty" can only be activated once per turn.

300px-EmpeurtheMagicalEmperor-ABYR-JP-OP

ABYR-JP024 Magical Emperor, Ampoure 「魔導皇士アンプール」 Rare
DARK/Spellcaster - Effect/5/2300/2000
You can activate this effect by removing from play 1 other face-up Spellcaster-Type Monster you control and 1 "Book of Magic" Card in your Graveyard. Select 1 face-up monster your opponent controls and gain control over it until the End Phase. The effect of "Magical Emperor, Ampoure" can only be used once per turn, and during the turn this effect was activated, this card cannot attack.

MadolcheGrowlssant-ABYR-JP-C

ABYR-JP025 Madolche Croiwanssant
EARTH/Beast – Effect/3/1500/1200
When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Shuffle this card into the Deck. Once per turn: You can shuffle 1 other "Madolche" monster you control into the Deck, and if you do, increase this card's Level by 1 and ATK by 300.

ABYR-JP026

ABYR-JP026 Madolche Mermamaid
EARTH/Spellcaster – Effect/4/800/2000
When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is flipped face-up: You cantarget 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.

ABYR-JP027-1

ABYR-JP027 Madolche Messengelato
EARTH/Warrior – Effect/4/1600/1000
When this card is destroyed by your opponent and sent to theGraveyard: Shuffle this card into the Deck. When this card isSpecial Summoned, if you control a Beast-Type "Madolche"monster: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand.

300px-AbyssWarrior-ABYR-JP-OP

ABYR-JP028 Abyss Warrior 「アビス・ウォリアー」 Rare
WATER/Aqua - Effect/4/1800/1300
Once per turn, you can activate this effect by discarding 1 WATER Monster from your hand, and selecting 1 Monster in your or your opponent's Graveyard. Return that Monster to the top or the bottom of the owner's deck.

300px-SnowmanCreator-ABYR-JP-OP

ABYR-JP029 Snowman Creator 「スノーマンクリエイター」
WATER/Machine - Effect/4/1600/1000
You can activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Place a number of Ice Counter on face-up monster your opponent controls equal to the number of WATER Monster you control. If 3 or more Ice Counter are placed by this effect, you can also select 1 card your opponent controls and destroy it.

300px-FishborgPlanter-ABYR-JP-C

ABYR-JP030 Fishborg Planter
WATER/Fish – Effect/2/200/200
Once, while this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if that card was a WATER monster, Special Summon this card. The effect of "Fishborg Planter" can only be activated once per turn.

300px-NimbleGoosefish-ABYR-JP-C

ABYR-JP031 Nimble  Goosefish
WATER/Fish – Effect/2/600/100
If this card is sent from your hand or Deck to the Graveyard: Special Summon up to to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Goosefish".

300px-KnightOfTheDistantSeas-ABYR-JP-OP

ABYR-JP032 Distant Sea Knight 「絶海の騎士」 Rare
WATER/Warrior - Effect/4/1400/1200 
When this face-up card on the field changes its Battle Position, send 1 WATER Monster from your deck to the Graveyard. This effect can only be used once per turn.

300px-IceSpiritGodMoulinGlace-ABYR-JP-SR

ABYR-JP033 Ice Spirit God – Moulin Glace
WATER/Sea-Serpent – Effect/8/2800/2200
Cannot be Normal Summoned or Set. Must be Special Summoned(from your hand) by having exactly 5 WATER monsters in yourGraveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can reveal 2 random cards from your opponent's hand and discard them. If this card leaves the field, you cannot conduct your next turn's Battle Phase.

300px-MetallizingParasiteSoltite-ABYR-JP-C

ABYR-JP034 Metallizing Parasite – Soltile
WATER/Aqua – Effect/7/1000/500
Once per turn, you can either: Target 1 face-up monster youcontrol; equip this card to that target, OR: Unequip this card andSpecial Summon it in face-up Attack Position. While equipped by thiseffect, the equipped monster cannot be targeted by, or destroyedby, the effects of your opponent's monsters. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

MechanicalSeaSerpentPlesion-ABYR-JP-C

ABYR-JP035 Mechanical Sea Serpent – Pleison
WATER/Machine – Effect/5/2300/1800
If you control a Sea Serpent-Type monster, you can Normal Summon this card without a Tribute. Once per turn: You can Tribute 1 WATER monster you control to target 1 face-up card your opponent controls; destroy that target.

Houseduston-ABYR-JP-C

ABYR-JP036 Houseduston
LIGHT/Fiend – Effect/1/0/1000
When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect): Special Summon any number of "Duston" monsters from your hand or Deck on either side of the field, but you must Special Summon the same amount on each side of the field.

BabyPenguin-ABYR-JP-C

ABYR-JP037 Baby Penguin
WATER/Aqua – Effect/1/400/200
When this card is flipped face-up and sent to the Graveyard: Target1 "Penguin" monster in your Graveyard, except "Baby Penguin";Special Summon it in face-up Attack or face-down Defense Position.

StragglingForce-ABYR-JP-OP

ABYR-JP038 Staggling Force
WATER/Warrior – Effect/4/1500/1000
If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of it until the End Phase. You cannot Special Summon or conduct your Battle Phase the turn you activate this effect.

NumberC32SharkDrakeVice-ABYR-JP-OP

ABYR-JP039 CNo. 32: Ocean Biting Dragon Shark Drake Vice 「CNo.32 海咬龍シャーク・ドレイク・バイス」 Ultra/Ultimate/Holographic? Rare
WATER/Sea-Serpent - Xyz - Effect/Rank 4/2800/2100
4x Level 4 WATER Monster
You can also Xyz Summon this card by using a "No.32: Ocean Biting Dragon Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your Life Points are 1000 or lower, you can activate this effect by removing 1 Xyz Material from this card, and removing from play 1 monster in your Graveyard. Select 1 face-up monster on the field, and its ATK and DEF becomes 0 until your End Phase. This effect can be activated during your opponent's turn.

OneEyedSkillGainer-ABYR-JP-OP

ABYR-JP040 One-Eyed Skill Gainer 「隻眼のスキル・ゲイナー」
LIGHT/Warrior - Xyz - Effect/Rank 4/2500/2600
3 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card, and selecting 1 Xyz Monster your opponent controls. This card is treated as having the same name as the selected monster, and gains the same effect. This effect can only be used once while this card is face-up on the field.

GagagaGunman-ABYR-JP-OP

ABYR-JP041 Gagaga Gunman 「ガガガガンマン」
EARTH/Warrior - Xyz - Effect/Rank 4 /1500/2400
2 x Level 4 Monster
Once per turn, by removing 1 Xyz Material from this card, you can activate 1 of the following effects depending on this card's Battle Position :
● Attack Position: During the Damage Step of this turn when this card attacks, this card gains 1000 ATK, and the opponent's monster loses 500 ATK.
● Defense Position: Inflict 800 Damage to your opponent's Life Points.

HeroicChampionGandiva-ABYR-JP-OP

ABYR-JP042 Heroic Champion Gandiva 「H-C ガーンデーヴァ」
EARTH/Warrior - Xyz - Effect/Rank 4/2100/1800
2 x Level 4 Warrior-Type Monster
When a Level 4 or lower Monster(s) is Special Summoned to your opponent's field, you can remove 1 Xyz Material from this card to destroy that Special Summoned Monster(s). This effect can only be used once per turn.

HeroicChampionKusanagi-ABYR-JP-OP

ABYR-JP043 Heroic CHampion Kusanagi 「H-C クサナギ」
EARTH/Warrior - Xyz - Effect/Rank 4/2500/?
3 x Level 4 Warrior-Type Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the activation of a Trap Card and destroy it. Afterwards, this card gains 500 ATK.

Number9CanopyStarDysonSphere-ABYR-JP-OP

ABYR-JP044 No. 9: Canopy Star Dyson Sphere 「No.9 天蓋星ダイソン・スフィア」Ultra/Ultimate Rare
LIGHT/Machine - Xyz - Effect/Rank 9/2800/3000
2x Level 9 Monster
You can activate this effect once during the Battle Step this card with Xyz Material(s) is attacked. Negate that attack. When this card without Xyz Material is selected as attack target, you can select 2 Monster in your Graveyard, and place them under this card as Xyz Material. Also, if your opponent controls a monster with higher ATK than this card, by removing 1 Xyz Material from this card during your Main Phase, this card can attack your opponent's Life Points directly during this turn.

Number8HeraldryKingGenomeHeriter-ABYR-JP-OP

ABYR-JP045 No. 8: Heraldic King Genome Heriter 「No.8 紋章王ゲノム・ヘリター」 Ultra/Ultimate Rare
LIGHT/Psychic - Xyz - Effect/Rank 4/2400/1800
2x Level 4 "Heraldic Beast" Monster
Once per turn, you can activate this effect by selecting 1 Xyz Monster your opponent controls. This card is treated as having the same name as the selected monster, and it's ATK becomes the same as that Monster's ATK and it gains that Monster's effect(s). Afterwards, the selected Monster's ATK becomes 0 and it has its effect(s) negated. The effect of this card is applied until the End Phase.

MermailGaioabyss-ABYR-JP-OP

ABYR-JP046 Mermail - Gaio-Abyss 「水精鱗-ガイオアビス」 Ultra/Ultimate Rare
WATER/Aqua - Xyz - Effect/Rank 7/2800/1600
2x Level 7 WATER Monster
While this card with Xyz Material is face-up on the field, Level 5 or higher Monster cannot attack. Also Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effect of an opponent's Monster with lower ATK than this card until the end of the turn. This effect can also be activated during your opponent's turn.

300px-TristheMagicalEmpress_-ABYR-JP-OP

ABYR-JP047 Magical Imperial Saint, Triss 「魔導皇聖トリス」
LIGHT/Spellcaster - Xyz - Effect/Rank 5/2000/1700
2 x Level 5 Spellcaster-Type Monster
This card gains 300 ATK for each Xyz Material on your side of the field. Once per turn you can activate this effect by removing 1 Xyz Material from this card. Shuffle your Deck. Afterwards, reveal the top 5 cards from your deck. Select Monsters on the field, up to the number of "Book of Magic" Cards revealed by this, and destroy them. Afterwards, return the revealed cards to the top of your deck in the order of your choice.

300px-QueenMadolcheTiaramisu-ABYR-JP-SR

ABYR-JP048 Queen Madolche Tiaramisu
EARTH/Fairy – Effect/RANK 4/ 2200/2100
2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card totarget up to 2 "Madolche" cards in your Graveyard; shuffle those targets into the Deck, then shuffle the same number of cards your opponent controls into the Deck.

SnowdustGiant-ABYR-JP-R

ABYR-JP049 Snowdust Giant
WATER/Beast-Warrior – Effect/RANK 4/2200/800
2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card andreveal any number of WATER monsters in your hand; distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field.

300px-AwakenedChampionGagagigo-ABYR-JP-R

ABYR-JP050 Awekened Brave Warrior – Gagagigo
WATER/Reptile – Effect/RANK 4/2950/2800
3 Level 4 Monsters

300px-OneShotWand-JP-Anime-ZX

ABYR-JP051 One-Shot Wand
Equip Spell Card
Equip only to a Spellcaster-Type monster. It gains 800 ATK. Afterdamage calculation, if the equipped monster battled: You candestroy this card, and if you do, draw 1 card.

DifferentDimensionTrench-ABYR-JP-OP

ABYR-JP052 Different Dimension Trench 「異次元海溝」
Continuous Spell Card
When this card is activated, select 1 WATER Monster in your hand, your Graveyard or on your field and remove it from play. Afterwards, when this face-up card on the field is destroyed, Special Summon that Monster to your field.

TannhäuserGate-ABYR-JP-OP

ABYR-JP053 Tannhäuser Gate 「タンホイザーゲート」
Normal Spell Card
Activate by selecting 2 Monster you control with 1000 ATK or less and the same Type. The Level of the selected Monsters becomes the sum of selected monster's respective Levels.

300px-GravityBlaster-ABYR-JP-C

ABYR-JP054 Gravity Blaster
Equip Spell Card
Equip only to a Machine-Type monster. Once per turn, during yourMain Phase: You can have the equipped monster gain 400 ATK. If the equipped monster battles an opponent's monster, the effect(s)of your opponent's monster is negated.

HighMedallionArts-ABYR-JP-OP

ABYR-JP055 High Medallion Arts 「高等紋章術(ハイ・メダリオン・アーツ)」
Normal Spell Card
Activate by selecting 2 "Heraldic Beast" Monster in your Graveyard. Special Summon the 2 selected monster, and Xyz Summon 1 Xyz Monster with exactly those 2 monster as Xyz Materials.

AbysscaleKraken-ABYR-JP-OP

ABYR-JP056 Abysscale - Kraken 「アビスケイル-クラーケン」
Equip Spell Card
Equip only to a "Mermail" Monster. The equipped monster gains 400 ATK. While this card is on the field, negate the activation of an opponent Effect Monster's effect and destroy it. Afterwards, send this card to the Graveyard.

ForgottenCapitalLemuria-ABYR-JP-OP

ABYR-JP057 Forgotten Capital Lemuria 「忘却の都 レミューリア」
Field Spell Card
This card's name is treated as "Umi". While this card is on the field, WATER Monster on the field gain 200 ATK and DEF. Also once per turn, you can activate this effect during your Main Phase. While this card is on the field, until your End Phase, the Level of WATER Monster you control is increased by the number of WATER Monster you control.

300px-SpellbookofAlma-ABYR-JP-OP

ABYR-JP058 Alma Spellbook「アルマの魔導書」
Normal Spell Card
Select 1 of your removed from play "Book of Magic" Magic Cards other than a "Almanac Book of Magic" and add it to your hand. Only 1 "Almanac Book of Magic" can be activated per turn.

300px-SpellbookofGoethe-ABYR-JP-OP

ABYR-JP059 Goethe Spellbook 「ゲーテの魔導書」
Quick-Play Spell Card
If you control a Spellcaster-Type Monster, activate this card by removing from play up to 3 "Book of Magic" Magic Cards in your Graveyard. Apply 1 of the following effects, according to the number of cards removed for the activation of this card. Only 1 "Goethe Book of Magic" can be activated per turn. ●1 Card: Select 1 set Magic or Trap Card on the field and return it to the owner's hand. ●2 Cards: Select 1 Monster on the field and change it to face-down Defense Position or face-up Attack Position. ●3 Cards: Select 1 card your opponent controls and remove it from play.

300px-SpellbookLibraryLaMaison-ABYR-JP-OP

ABYR-JP060 Book of Magic Institute, La Maison 「魔導書院 ラメイソン」
Field Spell Card
Once per turn, you can activate this effect during your Standby Phase if there is a Spellcaster-Type Monster on your side of the field or in your Graveyard. Return 1 "Book of Magic" Magic Card other than "Book of Magic Institute, La Maison" from your Graveyard to the bottom of your deck, and draw 1 card. Also, when this card is destroyed by your opponent and sent to the Graveyard, you can Special Summon 1 "Magical" Spellcaster-Type Monster from your hand or Deck, whose Level is equal to or lower than the number of "Book of Magic" Magic Cards in your Graveyard.

ABYR-JP061

ABYR-JP061 Madolche Ticket
Continuous Spell Card
When a "Madolche" card you control or in your Graveyard isreturned to your hand or Deck by a card effect: add 1 "Madolche" monster from your Deck to your hand. If you control a Fairy-Type"Madolche" monster, you can Special Summon it in face-up Attack Position instead of adding it to your hand. The effect of "Madolche Ticket" can only be used once per turn.

300px-ForbiddenGarments-ABYR-JP-SR

ABYR-JP062 Forbidden Garments
Quick-Play Spell Card
Target 1 face-up monster on the field; until the End Phase, it loses 600 ATK, but it cannot be targeted by or destroyed by card effects.

300px-DyingSympathy-ABYR-JP-C (1)

ABYR-JP063 Dying Symphaty
Normal Spell Card
Target 1 face-up Level 3 monster you control; Special Summon 1monster from your hand or Graveyard with the same name as that target, but its effect(s) is negated. During the End Phase, that target is destroyed.

300px-MentalCorruption-ABYR-JP-R

ABYR-JP064 Mental Corruption
Normal Spell Card
Discard 1 monster to target 1 monster your opponent controls with the same Level as the discarded monster; take control of it until theEnd Phase.

300px-TheModestSentry-ABYR-JP-C

ABYR-JP065 The Modest Sentry
Normal Spell Card
Reveal your hand, choose 1 card from it, and shuffle it into the Deck.

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ABYR-JP065 Battle Break
Normal Trap Card
When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster and end the Battle Phase.

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ABYR-JP067 Bubble Bringer 「バブル・ブリンガー」
Continuous Trap Card
While this card is face-up on the field, Level 4 or higher monsters cannot direct attack. By sending this face-up card you control to the Graveyard during your own turn, you can select 2 Level 3 or lower WATER monster with the same name in your Graveyard and Special Summon them. The effect(s) of the monsters Special Summoned by this effect are negated.

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ABYR-JP068 Heroic Gift 「ヒロイック・ギフト」
Normal Trap Card
You can activate this card if your opponent's Life Points are 2000 or less. Your opponent's Life Points become 8000, and draw 2 card from your deck. Only 1 "Heroic Gift" can be activated per turn.

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ABYR-JP069 Heroic Advance 「ヒロイック・アドバンス」
Normal Trap Card
When a "Heroic" monster you control is selected as attack target, you can activate this effect by selecting 1 Level 4 or less other "Heroic" monster you control. The selectes monster's attack is doubled until the end of the Battle Phase. Shift the attack target to the selected Monster and conduct Damage Calculation. Neither player's Monster is destroyed by this battle.

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ABYR-JP070 Xyz Hot-Blooded Battle!!
Normal Trap Card
If an Xyz Monster you control is destroyed by battle: Pay 1000 Life Points; both players reveal 1 Xyz Monster from their Extra Deckswith a lower Rank than the destroyed monster, and the player who revealed a monster with lowest ATK takes damage equal to the difference between the ATK of the revealed monsters. If your opponent does not reveal an Xyz Monster, they take damage equal to your revealed monster's ATK.

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ABYR-JP071 Abyssquall 「アビスコール」
Normal Trap Card
Special Summon 3 "Mermail" Monster in your Graveyard into face-up Defense Position. Monsters Special Summoned by this effect have their effects negated, cannot declare an attack, and are destroyed during the End Phase.

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ABYR-JP072 Abyssphere 「アビスフィアー」
Continuous Trap Card
Special Summon 1 "Mermail" Monster from your Deck. The monster Special Summoned by this effect has its effect(s) negated. While this card is face-up on the field, you cannot activate Magic Cards. When this card is removed from the field, destroy that monster. After activation, destroy this card during your opponent's next End Phase.

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ABYR-JP073 Abysstrom 「アビストローム」
Normal Trap Card
Activate by sending 1 "Umi" you control to the Graveyard. Send all Magic and Trap Cards on the field to the Graveyard.

ABYR-JP074

ABYR-JP074 Madolche Happy Festa
Normal Trap Card
Special Summon any number of "Madolche" monsters from your hand. During the End Phase, all monsters that were Special Summoned by this effect are shuffled into the Deck(s).

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ABYR-JP075 Memory of a Friend
Normal Trap Card
When an opponent's monster declares an attack: Take damage equal to that monster's ATK and banish that monster. During the End Phase of your opponent's next turn, Special Summon that banished monster to your side of the field.

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ABYR-JP076 Spell Deflector
Normal Trap Card
This turn, negate the effects of Equip, Field, Continuous, and Quick-Play Spell Cards.

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ABYR-JP077 Spell Explosion
Normal Trap Card
If a face-up Spell Card in your opponent's Spell & Trap Card Zone issent to the Graveyard: Target 1 face-up monster on the field; destroy that target.

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ABYR-JP078 Cashback
Counter Trap Card
When your opponent pays Life Points to activate a Spell, Trap, Spell/Trap effect, or Effect Monster's effect: Negate the activation, and if you do, shuffle it into the Deck.

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ABYR-JP079 Unification of the Country
Continuous Trap Card
During each Standby Phase: The turn player targets 1 face-upmonster they control; send all face-up monsters they control with a different Type than the target to the Graveyard.

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ABYR-JP080 Retaliation
Counter Trap Card
When your opponent activates a card with the same name as aSpell/Trap Card in your Graveyard: Negate the activation anddestroy it, and if you do, you can add 1 card from your Graveyardwith the same name as the negated card to your hand.


Então é isso galerinha, todas as cartas do booster estão reveladas e já podemos pensar em possíveis estratégias com os novos Mermail e Madolche (Como disse o Yaga, Madolches vão virar meta), enquanto que os archetypes aquáticos estão ficando cada vez com mais suportes (espero que nos próximos boosters aconteça isso com os monstros de fogo ou vento).

E parece que agora o Gagagigo se uniu aos Constellar do Duel Terminal e se tornou um monstro Xyz fodástico, porém sem efeito :p.

E vocês? O que estão achando do Abyss Rising?

Comentários
8 Comentários

8 Comentários:

Cassiano-150 disse:
14 de julho de 2012 11:58

Estou vendo que a cada booster estão lançando mais monstros penguin, da ate vontade de montar o deck deles xD
E agora os Nimbles aquáticos também ganharam um novo membro que comba também com os nimbles não aquáticos xD

CyberBlu disse:
14 de julho de 2012 16:41

O legal é que só lançaram 1 Duston (Fiend Light, eu já vi esse episódio antes), e provavelmente esse mini-archetype pode ficar mais forte nos próximos boosters.

Mas na boa, eu achei as armadilhas bem úteis, com exceção aos Abyss.

Anônimo disse:
14 de julho de 2012 18:56

Mais um membro para o mini archetype das forbidden.

CyberBlu disse:
14 de julho de 2012 18:58

sim, e bem útil, por sinal.

Zero disse:
14 de julho de 2012 22:09

o God Spirit é interessante, vou testar uma copia no meu deck, quanto as demais cartas de agua, nao curti mto nao.

os exceeds sao meio inuteis. Um sem eff q precisa de 3 materiais? praq isso? e o de ice counter é legal, testarei tb.

o resto das cartas nao me interessa =D

»ДРØ¢ДŁٱРک€™« disse:
14 de julho de 2012 22:33

caraca muitaaaaaaaaa card pra sideeeeeeeeeee FESTA!!! agora a poa vai ficar seria.

Yagami Lime disse:
16 de julho de 2012 22:01

A Maid (Madolche) tem um Death Note e vai matar a todos aqueles que tem preconceito contra os docinhos que um dia vão pro Meta. O Messengelato carrega a carta da rainha Tiaramiss. Esses três vão causar problemas, muitos problemas... O Cachorro Doce não é lá essas coisas... Temos outro Gagagigo, que por sinal tem uma arte bem legal... Enfim, muitas cartas boas estão por vir. :3

Yagami Lime disse:
16 de julho de 2012 22:02

Penguin era épico antes da banlist pegar o Fishborg... Agora, Penguin não faz mais Quasar tão fácil. XD